//
// DotNetNuke - http://www.dotnetnuke.com
// Copyright (c) 2002-2010
// by Perpetual Motion Interactive Systems Inc. ( http://www.perpetualmotion.ca )
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated 
// documentation files (the "Software"), to deal in the Software without restriction, including without limitation 
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and 
// to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or substantial portions 
// of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED 
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF 
// CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
// DEALINGS IN THE SOFTWARE.
//

using System;
using System.Web.UI.WebControls;
namespace DotNetNuke.UI.WebControls
{
	[AttributeUsage(AttributeTargets.Property)]
	public sealed class ControlStyleAttribute : System.Attribute
	{
		public ControlStyleAttribute(string cssClass)
		{
			_CssClass = cssClass;
		}
		public ControlStyleAttribute(string cssClass, string width)
		{
			_CssClass = cssClass;
			_Width = Unit.Parse(width);
		}
		public ControlStyleAttribute(string cssClass, string width, string height)
		{
			_CssClass = cssClass;
			_Height = Unit.Parse(height);
			_Width = Unit.Parse(width);
		}
		private string _CssClass;
		private Unit _Height;
		private Unit _Width;
		public string CssClass {
			get { return _CssClass; }
		}
		public Unit Height {
			get { return _Height; }
		}
		public Unit Width {
			get { return _Width; }
		}
	}
}
